Rebecca Blessing
Rebecca Blessing
3D Environment Artist - Looking for work
Savannah, United States

Summary

I am a 3D Modeler and Environment artist out of Savannah, GA looking for remote opportunities in stylized games. I worked for a year as a freelance artist and world builder for Wonderstorm on there upcoming game Xadia. I thrive on being challenged to grow and change. I am hardworking, compassionate, always willing to lend a hand, and obsessed with fantasy and dragons.
What more could you want?

Resume PDF

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Skills

3D ModelingCreature ModelingEnvironment ModelingLow-poly ModelingProp ModelingGame DevelopmentHigh-poly ModelingMayaPBR TexturingTexture paintingstylized art

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
TopoGun
TopoGun
xNormal
xNormal
Quixel Suite
Quixel Suite
Perforce
Perforce
DDO
DDO
NDO
NDO
Jira
Jira
ZBrushCore
ZBrushCore

Experience

  • Environment Artist at Wonderstorm
    Remote, US
    October 2022 - October 2023

    • Transformed gray box levels into fully set dressed environments

    while maintaining overall Biome continuity and incorporating

    storytelling through asset placement and mood.

    • Created stylized models that seamlessly integrated into pre

    established environments to add depth and level diversity.

    • Responsible for modeling, texturing, and animating actionable

    items while communicating with the design and concept teams

    to ensure functionality and readability.

    • Composed Vistas, working closely with Concept and Tech Art

    teams to incorporate 2D billboards with 3D Assets in order to

    create visually impactful points of interest.