The Dragon Prince Xadia - Far Reaches Vista

Far Reaches region node core reveal Vista

Far Reaches region node core reveal Vista

Camera Moment 1

Camera Moment 2 and Final

Hidden Area

Worldbuilding and set dressing.

One of three Vista's I was responsible for in 'Xadia'. Tasked with updating and composing this level to work with multiple camera changes and a hidden treasure play space. Was an enjoyable challenge to work with the pre-established path layout and still create a nice visual flow. I wanted to keep the feeling of the player being small and the Core being a large entity in the distance per the original vision. None of this could have been achieved without the beautiful art and wonderful level design of the rest of the Wonderstorm team.
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Art Lead
https://www.artstation.com/lemonade
Art
Marvin Tischler - https://www.artstation.com/3denvironmentartist
https://www.artstation.com/bodio
https://www.artstation.com/vincentgros
https://www.artstation.com/mrpebbles
https://www.artstation.com/bconnect
Level Design
https://www.artstation.com/breannaseale