Unreal - Night Render Animation
Unreal - Day Render Animation
Substance Breakdown
A quick little diorama I created to showcase making a simple glowing fantasy flower. I wanted to practice nice detailed high poly sculpts similar to Wayfinder style for the Wood details and I wanted to experiment with lighting in Unreal. I like to render all my works in Unreal as I tend to work modularly and like the control materials and there instances can give me over my pieces.
I was inspired by the awesome concept art of Sara Lansdell especially the flowers from her Perennial Glade work.
https://www.artstation.com/artwork/dKdXq1